Forum: Poser - OFFICIAL


Subject: Material Room : Specular Mapping - how to do it?

Khai opened this issue on Jun 20, 2006 ยท 6 posts


stewer posted Tue, 20 June 2006 at 12:36 PM

Attached Link: http://www.onona3d.com/pdf/texturing.pdf

A good start would be Leigh's texturing tutorial. While I completely disagree with chapter 4 (there's a huge CGTalk thread about it if you want to know about the diffusion confusion), the rest of her tutorial is first class. My one sentence spec map tutorial would be: Make it white where you want it to be shiny. 😄