wertu opened this issue on Jun 27, 2006 · 40 posts
BAR-CODE posted Tue, 27 June 2006 at 8:30 AM
well i think thats its your own imagination thats makes the difference.
A simple "thats how you do it" does not work.
The dude's and dudet's who make this stuff for movie's think hard and long..and still its a long shot if the props work.
When you see a making of any starwars film you will see George lucas checking on sometimes 30 props of the same thing just to pick out one ..and usely its for one scene anyway.
Me im just starting to make stuf and all i use for reference is my imagination.
When i think it looks good i make it, SF stuff is always about imagination so yours can be way off from mine.
Sometimes somebody makes a "blob" and i think euh well yeah ...what the funk is it, while other people see whole SF themes in it.
I think that a good SF prop looks like you seen it before and you know what it is but still you need to look a second time to see WHAT it is ..."does this make sence" :}
A control unit can be just one Blob hangin in mid air ..when the alien using it is Mind to control the ship.
When the alien has 6 arms, the control unit can have 6 "keyboards" hangin around a seat.
I just wanna say there is NO LIMIT to what it should look like.
But i do think you should make up your own mind on what and who is gonna us the props.
and then start to work to what your mind made up for it
And the amount of detail to use ..well with displacement maps and bump maps you can get a long way without modeling in real 3D.
And the more Real 3D detail you actualy make the bigger the thing will be in MB's so use more CPU power and memory.
On the part of texturing and SF you should ask Stonemason for some advice "i do " :}
Im not being a smart 'S' by repleying to this .. i know that other more senior modelers can answer this a lot better .
But Wertu asked me this in a other thread. so i repley
Maybe Other modelers will jump in and correct me where im wrong.
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris