LostinSpaceman opened this issue on Jun 27, 2006 · 13 posts
DefaultGuy posted Tue, 27 June 2006 at 3:06 PM
Attached Link: http://brian.e-frontier.com/FlightJames_Super_0001.mov
Another alternative is making them smart props but requires using the polygon Group Tool
Load in the VF boots or shoes from your Virtual Fashion runtime
In the Pose Room open the Group tool.
3. Select mesh_1. Add Group and select mesh_4 (to select the Right boot)
Click on Create Prop and name, Right Boot
Do the same for mesh_2 Add Group and select mesh_3 (to select the Left boot)6. Click on Create Prop and name, Left Boot
Close the Group tool
Now you can the delete the VF props Mesh 1, 2, 3 and 4.
You can then select each new boot prop, parent to the figure, then add them to the Props library as a smart prop
Hope this helps as an alternate solution (in an alternate universe :)
-Brian
ps. Here's my latest rough test case using VF to create the costume, boots and dynamic cape.