Forum: Carrara


Subject: Displacement problems

ren_mem opened this issue on Jun 29, 2006 · 5 posts


ShawnDriscoll posted Fri, 30 June 2006 at 2:41 PM

Normal maps are colored.  Not grayscale.  Is your coin UV mapped first before using your bump texture as displacement on it?

www.youtube.com/user/ShawnDriscollCG