moushie opened this issue on Jul 01, 2006 · 13 posts
kuroyume0161 posted Sun, 02 July 2006 at 8:10 AM
SAMS3D, really depends on how you do it. If you try to directly load an unaltered Poser 6 figure from the library there is no possible way that you can have access to the morphs stored in the PMD file (as anything before Poser 6 has no idea what that is) and no access to Face Room morphs (not even in Poser 5 as these are in a new format). Shader nodes will have no problems in Poser 5, but will be completely lost before that.
Now, if you save the figure back to the library or in a PZ3 with "Use external binary morphs" disabled and "Use file compression" disabled, you will have access to the morphs and the file in Poser 5 and earlier.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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