Forum: Poser - OFFICIAL


Subject: OT - Any Bodypaint tutorials out there????

barrowlass opened this issue on Jul 05, 2006 · 10 posts


kuroyume0161 posted Wed, 05 July 2006 at 4:40 PM

You must understand that BodyPaint is a 3D UV mapper (for the most part).  Photographic texturing is a 2D process (read: Photoshop or PaintShop Pro).  You will want to use BP to set up the UV mapping - but then you'll need to use the 'template' of that in Photoshop to make the 2D texture from the photographic references.

There are several ways to create the 'template' of the UV polygons.  One of them is mentioned in the Cinema 4D forum FAQ (Cartesius, the god) and another would be to export as Wavefront OBJ and load into UVMapper, saving the template as BMP.  In Photoshop, you use the template as a background layer.  I'll be direct here and say that 'flattening' photographs over a 2D UV template requires some skill.  There are tutorials for sale here by BTSculptor that may come in handy.  Also, the book "[digital] Texturing & Painting" is a highly recommended resource.

Robert

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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