thefixer opened this issue on Jul 08, 2006 ยท 9 posts
PhilC posted Sat, 08 July 2006 at 5:58 AM
Billboarding is a technique by which you can use a 2D object to replace a 3D model.
Consider a scene in which you wish to include several trees. The polygon count will very quickly become unmanageably high. The solution is to load a 2D plane onto which a texture and transparency map have been loaded. Provided that the plane always faces the viewing camera it will always look like a fully detailed tree.