methhead opened this issue on Jul 07, 2006 ยท 8 posts
4blueyes posted Sat, 08 July 2006 at 6:16 AM
Agree with modus0, the girl "blank" is the same high-poly model to use in clothing creation. It is normally not used in renders. the GIRL normal is UVmapped completely different from V3 or other milfolk, as you can see compating her textures to V3 textures in any jpg vieweing software. This UVmapping has its limitations as there are way too few textures for the original GIRL. The GIRLV3UV is mapped almost exactly as V3 and thus is able to use V3 textures, expanding her use. Same goes with MayaDoll. Hope this helps :) Michal 4blueyes