Forum: Poser - OFFICIAL


Subject: getting head in max

256 opened this issue on Jul 09, 2006 · 4 posts


Ajax posted Mon, 10 July 2006 at 12:48 AM

Without texture coordinates, you can't put textures on an object at all, so make sure you import those with the obj.  ("texture coordinates", "UV coordinates" or "UV mapping" is what a model uses to tell it how to wrap a 2D image around a 3D model - i.e. which bits of the texture go on which bits of the model.)


View Ajax's Gallery - View Ajax's Freestuff - View Ajax's Store - Send Ajax a message