jeffg3 opened this issue on Jul 18, 2006 · 10 posts
XENOPHONZ posted Tue, 18 July 2006 at 5:20 PM
If you want to literally graft it on, then I expect that it would be a lengthy & involved process -- best done in a modeling program like Lightwave. I've seen examples of this -- but it's frankly not a project that I'd care to tackle. And I've never seen it done to "perfection".
Here's a lazy man's way (taking the route of least resistance) --
1. Insert V3 into the scene.
2. Insert Miki into the scene.
3. Make V3's head invisible.
4. Make everything on Miki invisible except for her head.
5. Move Miki's head around until it "meshes" with V3's neck.
You might have a problem with getting the head & body textures to match up. But you should be able to postwork out any lines, etc. between the head & the neck in the render. I believe that such a method would be far less work than a literal graft........unless if you've got some special reason for wanting a frankenstein'ed figure.