Forum: Poser - OFFICIAL


Subject: Q re Poser to Max Bone Rigging

ssween opened this issue on Jul 20, 2006 ยท 6 posts


Realmling posted Thu, 20 July 2006 at 9:36 AM

As far as I know, that information cannot be transfered between apps because each one handles things differently. You would have to start with a new rig in Max.

If you're wanting the body part grouping to be similar, then when you export the figure, tell Poser to not weld body parts....or just grab the obj file out of the Geometries folder. This will import into Max with everything separate but still placed together.

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