DarkEdge opened this issue on Jul 22, 2006 ยท 5 posts
DarkEdge posted Sat, 22 July 2006 at 7:21 PM
ahhh i figured it out.
import obj with "groupings"...then go into the setup room and create groups (auto group)...and then "assign material" to each group, thus giving it it's own map...so it will read as one obj file in poser (forearm armour) but you will be able to assign maps to the following groups that you created and assigned materials to. (buckles, leather, strap, metal)
i'm making some cool armour, it's my first attempt here but all is coming along nice...slow and steady, save aften.