Anniebel opened this issue on Jul 23, 2006 · 9 posts
nruddock posted Sun, 23 July 2006 at 11:54 AM
Quote - To make morphs P5 compatible, Annie, just open the .pz2 file and change the version to 5 instead of 6. If you need to use shaders, make sure the extension is .mt5 and not .mc6 or .mt6.
Won't work if the morphs are in PMD files.
If this is the case you need MorphExchange from kuroyume0161's FreeStuff -> http://camelot.renderosity.com/freestuff.ez?Form.Contrib=kuroyume0161&Topsectionid=0