fruit opened this issue on Jul 23, 2006 · 9 posts
BeyondVR posted Sun, 23 July 2006 at 3:26 PM
Sounds like that was meant to weld the verts that were split to keep the edges hard. Was a P4 thing. I don't think P6 cares about that.
Anim8or is free. Make a cube (double-click to set the parameters - leave divisions at 1). Go to Build--Convert to mesh. Then Build--Convert to subdivided. Now convert back to mesh, and save as OBJ through the Objects menu. Should have nicely rounded edges.
John