DarkSkies opened this issue on Jul 14, 2006 ยท 149 posts
bonestructure posted Fri, 28 July 2006 at 11:04 AM
There's also a problem of learning entirely new skills. One of the main problems with using Poser figures in Max is that no matter what you do, you just can't get a realistic pose for the most part. Something always looks off. You can texture a poser model quite well in Max. But the pose always looks artificial. I don't do animation, so I have no clue how to bone a character in Max. That would accomplish a far more realistic pose by using kinematics and muscle physics and all that jazz. But I'd have to take like a year away from what I'm doing now, which is damned good work, just to learn something that wouldn't be of that much benefit to me. I'll doubtless learn to bone and move sometime. Just not now.
Talent is God's gift to you. Using it is your gift to God.