arabinowitz opened this issue on Apr 17, 2001 ยท 6 posts
Director posted Tue, 17 April 2001 at 10:48 AM
I haven't used it in about a month. It does handle the transparencies bump maps, etc. It makes use of your Poser pz3 and the obj animation exports to find the location of the textures. Now for things like bump maps they need to be in bmp, or jpg form. Honestly though I liked the prior version for it's ease of use though it lacked the extensive file location mappings. Initally the new one crashed a few times, but then I found out you had to have MaxPose pointed to right obj files and poser files. It's very specific. I only ever had crashes from running an incomplete max script. Things like how many obj files you could select at once have been fixed. Very important if you are importing several thousand frames of animation. If you have max I'd suggest getting it. I still don't know how to weigh the pro pack max plugin .vs Max Pose. But Max pose is always my first choice in conversion. -Director