richardson opened this issue on Jan 09, 2006 · 57 posts
face_off posted Wed, 02 August 2006 at 8:06 AM
Excellent info - thanks Richardson. With your history of PC issues - I understand your "need for speed" in going with ray-traced shadows. I'm still a fan of depth mapped shadows - since I can recalculate them while I go down the shops (or do something else). Also, depth mapped shadows handle hair so much nicer.
On the "Max texture size" - I did a bunch of testing on this on P5, and found that very large texture maps slow rendertime considerably - but I think the P6 "Keep Textures Loaded" option blows this away, and there is more of an arguement for going with 4096.
Anyway - thanks again for your settings.
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