agiel opened this issue on Aug 02, 2006 · 76 posts
Veritas777 posted Wed, 02 August 2006 at 9:40 AM
Poser uses its own special shader tree for rendering. When you render an imported Poser figure inside another application, these shaders are “translated”, and the results are often noticeably different. Thanks to the strong relationship between e-on and e-frontier, when Vue 6 renders Poser objects, it accesses the Poser shader tree directly*, which ensures that Poser materials will look exactly as if they were rendered inside Poser.
I wonder what Olivier Vinet will think if his amazing Art Materials Vol. I and II (special Toon and Art shaders) will be showing up in Vue 6 scenes from P6 scene imports?