Forum: Vue


Subject: Vue 6 unveiled at SIGGRAPH

agiel opened this issue on Aug 02, 2006 · 76 posts


RyanSpaulding posted Wed, 02 August 2006 at 12:49 PM

^^ You cant give users a launch date.   If the date passes, people begin to call for their heads, there's flaming on forums, ect.  I think they dont want to rush anything to meet some rediculous user 'deadline'.  And I'm glad too.  I wont be getting it on the date it comes out.

V5I was too unstable in the beginning.  I expect Vue 6 to be the same.

I want to know if real world units are in again.  I have to import DWG (well 3ds) files and the units are just crazy.  Sometimes I'll have a 200 ft building in there and when imported it encompasses the entire area of vue.  This wouldn't be too big a problem if it wasn't for the fact that ecosystem use doesn't work outside vue's world area.  Resize it in Vue, and if you need to make a change in the 3ds, you're screwed because you no longer have the right size and location.

I cant tell you how many times I've been burned on this.  That and not having enough precision in texture mapping, nor being able to set it to a specific unit size.

-Ryan Spaulding
 VueRealism.Com