NocturnalRamble opened this issue on Jul 20, 2006 · 17 posts
toolstech posted Wed, 02 August 2006 at 7:55 PM
I just started using Quick Conform 2.0 myself, along with Auto Group Editor in an effort to conform clothes generated through Virtual Fashion, rather than relying on the Poser 6 cloth room. So far, it works GREAT except for one minor hitch. When I use Quick Conform to save clothing items, such as the pictured mask for James, I get a message "Failed to remove extra bones", and as can be seen in this screenshot a hip group is added to the final figure even though that does not exist in the object nor in the groups.
Does anyone have any ideas of what I may be overlooking to avoid this?