Forum: Poser - OFFICIAL


Subject: chops, roast, and ribs - how to do joints in Poser 4

pakled opened this issue on Aug 04, 2006 ยท 25 posts


pakled posted Sat, 05 August 2006 at 12:44 PM

so that's what PHIbuilder does..;)

Got the Quinlor tutorial, but I'm still stuck; the object exports as a single entity. I've renamed each flinkin' part to the requisite Poser name, and it imports as 1 object. No subnames (I'm still trying to figure out how Quinlor [hmm..haven't seen him around, mebbe I'll drop him a line] gets some fancy boning menu up. I can draw bones 'till the cows come home, but it won't break down the object into any useable pieces.

Hierarchy Editor isn't much more help, I get object, and that's it. Can't seem to chop down to any more levels (the ironic thing is it's actually made of about 30 objects, and there are no common polygons)

I'll try Phibuilder, and yes, I'll try UVMapper (which I have had no success with..;) and see what comes. Crikey, I begin to see why people charge for characters.. it's to pay for the aspirin..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)