billy423uk opened this issue on Aug 07, 2006 · 11 posts
patorak posted Tue, 08 August 2006 at 5:40 AM
Hi billy423uk! I use Lightwave and UVMapper Pro. I usually do two separate groupings. The first is for UV seams. My next step is a Planar map for the whole object. Then I break down into parts; Spherical for head, and eyes, torso, Cylindrical for arms legs, Some splitting by hand I might add. When I'm satisfied I load the model into UVMapper Pro Stitch it, tweak it and UV relax it. Then load it back into Lightwave and group for materials.