Forum: Bryce


Subject: Space BKG in Bryce?

Wfire3 opened this issue on Aug 11, 2006 ยท 25 posts


Dann-O posted Sat, 12 August 2006 at 8:41 AM

I tend to use volumetric shaders to simulate nebula and other spece phenomenon. Ther ei salso a star texture taht can work soemtimes given the right setup and ther eis the basic starfeild which if you play with it will work out fine too. Bryce has really lame presets but is very deep in teh editing if you have the time and the will it can take you places.

The wit of a misplaced ex-patriot.
I cheated on my metaphysics exam by looking into the soul of the person next to me.