ariannah opened this issue on Aug 07, 2006 ยท 66 posts
pauljs75 posted Sun, 13 August 2006 at 7:22 PM
I wonder if booleaning imported meshes with 'render as solid' on will work for collapsing and re-exporting?
It's sometimes easier to "hybrid" models by booleaning meshes in Bryce than to produce real geometry, but with the new feature exporting such "hybrids" might be a possibility.
Also the IBL thing looks like it may have nice potential for space scenes beyond the cruddy starfield currently implemented. I wonder how well a Hubble image would work? Hmmm...
Also will there be any collision detection beyond 'drop to ground' or physics for animation?
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