dvdcdr opened this issue on Aug 12, 2006 · 65 posts
Blackhearted posted Mon, 14 August 2006 at 6:57 AM
oh god.
the face room is shoddy, regurgitated software - it used to be 'facegen modeler', and ive used the program in its standalone form years before poser 5 was even a rumor.
please, for the love of god do not petition e-frontier about this. the last thing poser needs is more attention diverted from the core software into bull@$#% addons like the face room. the main thing we need in poser 7 is a reworked rigging system so that finally figures can actually raise their arms above their heads and bend their knees without looking inhuman. at this point we have photorealistic characters, textures, hair, clothing and a decent renderer with raytracing.... what we dont have is even remotely human joints. daz and every independant merchant has been bending over backwards for the last decade trying to compensate for the crappy rigging system in poser by adding extra body groups, extensive JCMs, cr2 hacks, etc. its a huge PITA. the main thing holding back poser realism right now is character rigging... which is supposed to be the main focus of the program.
i fail to see why people insist on more rubust modeling capabilities in poser. poser is not zbrush, poser is not lightwave or 3ds or maya. if you want a modeler or a morphing application then go buy one. silo2 will have symmetrical morphing, displacement mapping and a full modeling suite and you can get it right now for $100 -- it blows away any sortof modeling or morphing capability that poser has or ever will have. poser is primarily a posing and animation application, with a renderer thrown in the mix. stop trying to coerce the program into some sortof 'jack of all trades' dream-application that does everything -- ultimately all it will end up as is a program that does everything but sucks at everything. even a program like 3ds max doesnt do what you people are expecting from poser without plugins and addons, and it costs $4000 and has well over a decade of development by a large team of professional programmers and developers.
but of course, as usual, why doesnt everyone ask e-frontier for features like global illumination, a physics engine, a complete modeling suite, UV unwrapping, and why not throw in mental ray as well.
who needs a better rigging system, right?