LCBoliou opened this issue on Aug 12, 2006 ยท 8 posts
MarkBremmer posted Mon, 14 August 2006 at 4:04 PM
Hi LCB, As Ialora mentions, particles are not "real" objects and only have their effects created by the Carrara render engine. Now, you can cheat that a little if you're using standard particles by scrubbing your timeline to where you like it and then converting the Particle Emitter to a Vertex object. This doesn't work for particles using metaballs however. :-P Mark