bostone737 opened this issue on Aug 17, 2006 · 8 posts
bostone737 posted Fri, 18 August 2006 at 5:04 PM
Quote - I've had no distortion trouble with importing OBJs into Carrara and editing them in the Vertex modeler. There are a few strange things, of course:
1: When exporting a model from Poser as an OBJ, for some reason, I have to select the figure, select the body part (let's say it's the head), and then I have to "step out of Poser" (briefly open another -- ANY other -- program) and then back into Poser before I'm able to select the option that allows the head to be exported for a morph target. I don't know if this is a Poser bug or a "Dex's computer" problem, but whatever the case is, it took me forever to figure this one out.
lol.. i think that be a dex bug, we all got stuff like that, but i havnt encountered that yet with carrara....... yet
ya the scaling when exporting from poser is microscopic isnt it.. i just scale it by 1000% then when im done i rescale it by .001 %. but just seems i loose some of the shape when i convert to vertext room.. wondering is i shouldnt be smoothing polygons when importing or should lower fidelity or something.. thanks for the input