Enivob opened this issue on Aug 15, 2006 · 10 posts
haloedrain posted Fri, 18 August 2006 at 7:50 PM
Go to the material of the object that receives the shadow and try adjusting the ambient slider in the Shaders tab. This might not be exactly what you want, but I think it may be as close as blender can get?
...Ok, I can't actually get that to do anything right now, but I swear it used to.