Forum: Poser - OFFICIAL


Subject: attn bagginsbill - procedural bruising?

PapaBlueMarlin opened this issue on Aug 18, 2006 · 87 posts


bagginsbill posted Sat, 19 August 2006 at 2:29 PM

You can stretch the bruise too. Where we take the delta from cx and cy, if you divide by a number, it will scale the bruise by that number.

For example, here I made the bruise 2 times wider than before. I did it by making the following change in the script

x = (U - cx) / 2

To make it 3 times wider do:

x = (U - cx) / 3

To make it 12 times taller do:

y = (V - cy) / 12

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)