Forum: Poser - OFFICIAL


Subject: attn bagginsbill - procedural bruising?

PapaBlueMarlin opened this issue on Aug 18, 2006 · 87 posts


Dead_Reckoning posted Sun, 20 August 2006 at 9:10 AM

RE:Check this out: Change the blender a little bit - use a marble with it like this:

maxblend = .5
bruiseblender = maxblend * Scale(r, br, br / 2)
bruiseblender = bruiseblender * Marble3(.5, 1, scale=.5)

Post your script code for the bruise pattern - get used to sharing like that. Also, I can spot things for you and point out other ways to say/do it. You don't need to post the whole script. just show me the part you are experimenting with.

===========================================

I would love to BB, still not cetain How to write that part?
Would it be something like your latest example:

maxblend = .5
bruiseblender = maxblend * Scale(r, br, br / 2)
bruiseblender = bruiseblender * Granite3(.5, 1, scale=.5)

This looks fantasic, I could see this done on the nose as a Heavy Drinker with years of consumption.
Maybe on the hand, leg, ankles etc as vericose veins.

 

I will have to go back and find the Seawater script and save as, Tks

Cheers
DR

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson