DigitalShinobi opened this issue on Aug 20, 2006 ยท 3 posts
MarkBremmer posted Sun, 20 August 2006 at 1:54 PM
Hi DS, Try taking the bump map and duplicating it into the Shininess channel. Then set the texture map to about 50-60 percent full value in the shininess channel. There is no 100 percent, consistent way to get flawless skin textures. It's always a process of working with both the texture maps and the lighting for every scene. Mark