Forum: Poser - OFFICIAL


Subject: attn bagginsbill - procedural bruising?

PapaBlueMarlin opened this issue on Aug 18, 2006 · 87 posts


Dead_Reckoning posted Sun, 20 August 2006 at 5:56 PM

Quote - The script I have been working with was a Matmatic one. Can you show what i need to do to turn it into a Parmatic script with these values please?

Let's be clear: A Matmatic script is not a shader. It produces a shader. Parmatic is a script, but it doesn't read scripts. It looks at shaders and creates parameters for them, then keeps the shader in sync with the parameter settings. So your question is invalid - you do not make a Parmatic script - there is no such thing.

However, you do make your shader into a Parmatic one, by doing something very simple in Matmatic.

 

Thanks again. I never really understood what you were trying to teach us the first go around with Parmatic.

With these examples, I certainly understand it much better.

Cheers

DR

 

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