PapaBlueMarlin opened this issue on Aug 18, 2006 · 87 posts
Dead_Reckoning posted Mon, 21 August 2006 at 1:28 PM
OK I have this one working PM style:
clr = ImageMap(":Runtime:Textures:Poser 6 Textures:James_Face_Color.jpg")
s = Surface(clr, 1, 1, .2, .5)
cx = Add(.4).labelled("PM:Bruise CX")
cy = Add(.525).labelled("PM:Bruise CY")
x = Add((U - cx) / 3).labelled("PM:Circular X")
y = Add((V - cy) / 12).labelled("PM:Circular Y")
.
r = sqrt(x * x + y * y)
br = Add(.07).labelled("PM:Bruise BR")
bruiseclr = ColorRamp(
IColor(90, 44, 112),
IColor(90, 56, 113),
IColor(90,70, 153),
IColor(90, 41, 154),
Scale(r, 0, br)
)
maxblend = .5
bruiseblender = maxblend * Scale(r, br, br / 2)
bruiseblender = bruiseblender * Marble3(.5, 1, scale=.5)
s.Diffuse_Color = Blend(s.Diffuse_Color, bruiseclr, bruiseblender)
How would I do "s", "r" and "bruiseblender"? I tried adding and extra set of brackets around the vale alond with "add" and "lanebeled etc" with No Joy.
Cheers
DR
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson