You're a genius, Terri! In RDS we don't have all those trays. But I think it's pretty much the same. I built the ball and the floor. Started at frame 1 with the ball upright and toward the back of the floor. I jumped to the end of the animation and moved the ball forward. I also rolled it using the properties tab. Then press play and viola! it moves. The camera move was achieved by adding a point-at behavior and aiming the camera at the ball. Thanks for the tip on UnFREEz. It's simple and it works, and it's FREE!