Forum: Poser - OFFICIAL


Subject: attn bagginsbill - procedural bruising?

PapaBlueMarlin opened this issue on Aug 18, 2006 · 87 posts


Dead_Reckoning posted Tue, 22 August 2006 at 12:54 PM

Quote - Go into the Material room, select his head, and look at the preview - does it show a bruise? Go find the PM:Bruise Blend node, make sure it is not 0. When you change it, you should be able to see the bruise in the preview.

 

BB, please ignor my post further on down this page. I did as you suggested and changed the zero value to 0.5 in the Material Room and it worked fine. For some reaso using the PM Dial doesn'tseem to be working on him. Thanks for setting it to Zero for normal renders. Always thinking.

Interesting, I set the value to 0.5 in the material Room and it appeared and worked fine. In the Pose Room I set the Value to Zero, PM updated, but the bruise did not go away. 

Cheers

DR

 

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