dlb opened this issue on Aug 22, 2006 · 2 posts
dbowers22 posted Tue, 22 August 2006 at 1:20 PM
Sure, just go to the Material Room. Select Advanced from the tabs
Click on the body part you want to color.
You'll see a window that has a box in it called Poser Surface with a bunch
of different things like Diffuse Color, Specular Color, and so on.
On the row called Diffuse Color look for a little electrical plug looking
icon and click on it. Then in the pop-up window click on new node.
Scroll down to 2D textures and select Image Map. This creates
a new node. In that node click on Image source. Another pop-up
window comes up which allows you to browse to the file that
has your texture. Then go back to the Pose room, set up your
character's poses and render.