Ringo opened this issue on Aug 22, 2006 · 38 posts
Ringo posted Wed, 23 August 2006 at 7:13 AM
Let me clear up my statement in regards to Poser6.
Carrara 5 support Poser6 that is why the carrara developers acquired the Poser6 SDK.
I was just wondering why you depend so much on Poser6? Even if Carrara supports Poser6 would you like to have better character animation tools build into Carrara and not just dependt on Poser 6 for everything? That is what I was getting at not that Poser6 won't be supported. I would much prefer having the best character animation tools in Carrara.
I wouldn't mind loading content via NATIVE Poser import and doing kick butt animations in Carrara.
3. You should know by now that via NATIVE poser import you DONOT have to have poser install in order to use Poser contest . Transposer poser imports requires Poser4,5 or 6 to be install and it was updated to support Poser 6 for the use of Dynamic hair and clothing.
Relax Carrara isn't Bryce the Carrara developers are way to busy writting code . Charles just took about 1 hour off yesterday for the Chat event and than went back to work. All of DAZ is busy getting things set up for proving better customer support , updating software, content etc.
Just so you know I have been using and beta tested Poser3,4,5 and 6 so I am not new to Poser. But I just do not want to depend on Poser to do character animations if I am going to create the scene in Carrara I would prefer to have the character animation tools in CARRARA.
thanks for listening.
Quote - . Ringo asking what we need poser for when using carrara does not sound good to me coming from a beta tester. So, where do I get the cr2 from for the figure to import into carrara to begin with. Ringo probably can't say anything, I understand that. NDA I would guess.
I need to get back to my waterfall I've been creating in Carrara, but I need to use Poser for some dymamics to make it work.