Forum: Poser - OFFICIAL


Subject: Remapping James to fit Apollo Maximus: Help please.

Boni opened this issue on Aug 22, 2006 · 16 posts


patorak posted Wed, 23 August 2006 at 8:46 PM

Hi Boni I'm sorry I was under the impression that you wanted to remap Apollo to take James' textures. As for Apollo's EULA, again, I'm sorry for I do not have Apollo, therefore I do not have access to the aforementioned EULA.

I must say this though before I close. I have seen many a Texture Artist struggle with a default UVmap. whether it was map size, head body ratio, seam blending and or tattoos across seams. I've read many tutorials,  lessons, and desertations addressing these problems,  I only wish they would add one more item.  And that is, in your renderings and or animations,  you are under no obligation to use the default UVmap.  You can create your own UVmap to suit a particular need in a scene i.e. three quarter view from the left,  remap and place your seams on the right, thereby hiding them.  In the case of tattoos remap and eliminate the default seam it would cross. Above is an example of one of the heads I've done for Jessi.
Learning UVmapping takes time and patients.  Trust me though the freedom is rewarding.
If you would like further information on UVmapping,  I would suggest perusing the uvmapping group or you could email me at   chieftanoclan7@sbcglobal.net  I would be more than happy to answer any questions you might have.
 
Good rendering
patorak