CrazyDawg opened this issue on Aug 24, 2006 ยท 15 posts
RHaseltine posted Thu, 24 August 2006 at 8:55 AM
For the light, select either Raytraced or depth mapped in the shadow type parameter.
Make sure the objects you want to cast shadows have the Cast hadows proerty set to on (it is by default).
Make sure there's a floor or something to catch the shadows - unlike Bryce DAZ|Studio doesn't start off with a ground plane in place.
make sure there aren't too many lights, or the shadows may become washed out.