Forum: Poser - OFFICIAL


Subject: Opinions Please: SSS Technique Comparison

bagginsbill opened this issue on Aug 22, 2006 · 43 posts


bagginsbill posted Thu, 24 August 2006 at 4:29 PM

Here's what you *should* be arguing. Here's where toon and cosine fall down.

This is with two infinite lights, with 45/65 intensity.

The diffuse co-mingles the info from two infinite lights and gets all muddy. In the middle, I've used a double incidence shader, and it keeps all the details straight.

Too bad poser doesn't have a parameter on the diffuse node to pick which light it is responding to.

 


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