Forum: Carrara


Subject: Spherical Particles Sinking into Plane. (Newbie)

Analog-X64 opened this issue on Aug 20, 2006 ยท 6 posts


MarkBremmer posted Fri, 25 August 2006 at 3:23 PM

You'll need to make sure and use the Particle Shader option in the color channel of the shader tree to link the color gradient to the particle over time. To see how it's done, insert Psycho Fountain again and make sure to import the shader. Then open the shader to see how it's constructed.