Forum: Poser - OFFICIAL


Subject: The Girl next door.

belalarue opened this issue on Aug 26, 2006 ยท 8 posts


Blackhearted posted Sun, 27 August 2006 at 12:54 PM

the last thing i modelled in rhino was the irina adventuress outfit. since this past christmas ive been doing everything in subdivision surfaces... NURBS (rhino) didnt give me the control i wanted over meshes. theyre much cleaner now :)

i could never efficiently make something like this lego guy, for example, in NURBS. the mesh would be about 20x the size -- even after spending a lot of time tweaking mesh export options -- mainly due to NURBS crappy handling of surface blends and fillets.
it was less of an issue for organic clothing, fiddling with export settings let me get away with a mesh that was about twice the density id have liked, but still competitive in terms of what else is in the marketplace. for example, a pair of pants i modeled in NURBS would be 10k polys, whereas now i could do it in 5k in sub-d. ive seen pants in the marketplace that were over 100k polys, so it was still competitive.
now, i will still make 10k poly pants.. but this time i can pack in far more details in the actual mesh. so the transition hasnt really affected the polycount of my clothing, however it has allowed me to pack in a lot more detail in a mesh of the same size :)

cheers,
-gabriel