Circumvent opened this issue on Aug 28, 2006 ยท 12 posts
R_Hatch posted Mon, 28 August 2006 at 11:39 AM
Due to the complexity of that scene, I would go with raytraced shadows. You'll probably want to move the light more to the side, though, or you won't see the shadows very well. Very dim lights don't always need shadows, so you'll have to decide if you want to use shadows for the other light. If you do, you can use a shadowmap with a lower shadow size (256-512 should do).