Forum: Poser - OFFICIAL


Subject: Zero Morph Dials

Acadia opened this issue on Aug 30, 2006 · 54 posts


bagginsbill posted Wed, 30 August 2006 at 9:47 AM

What about this? After tweaking all those dials to get the face you want, spawn a new morph target. This will record the final effect of all those dials in a separate morph. Then you can REMove all the original head morphs, and just set your new morph to 1.0.

This has a terrific benefit, too. Each morph dial loads a complete set of vertices for the head. So if you've adjusted 10 dials, you have 10 extra copies of the head, even if you removed all the Zeroed morphs. This way, you only have 1 extra copy of the head. Your saved scene file will be a lot smaller. If you save the character to your figures library, it will load back a lot quicker. And it will consume less memory all the time.


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