Forum: Poser - OFFICIAL


Subject: Zero Morph Dials

Acadia opened this issue on Aug 30, 2006 · 54 posts


modus0 posted Wed, 30 August 2006 at 2:45 PM

Quote - Guys:

Acadia asked "Is there a way to delete or 'un-inject" the ones that are sitting at zero?  "

I know she didn't say "automatically" but clearly that's what any person would be thinking about who is not an automaton with infinite free time and nothing to do.

She didn't ask "Is there a way to accomplish this task through the excruciating process of looking at each of my morph dials, finding the corresponding REM icon, and clicking on it. I have injected all 212 head morphs, adjusted the 13 I like, now how would I go about manually removing the other 199 morphs one by one."

I could be wrong, but I don't think there is a way to "automatically" remove a large group of morphs that aren't being used without taking out the ones being used.

The quickest alternative to what she wants (and still keep the morphs seperate) that I can think of is, inject all the head morphs, play around until she gets a look she likes, write down what morphs she used, and at what strengths, remove all the head morphs, and individually inject the ones she wants to use.

The other choice, as others have said, is to spawn a morph once she's set everything up the way she wants and then remove all the head morphs.

It all depends on whether or not she wants to keep the altered morphs seperate or combine them into a single morph.

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If you're joking that's just cruel, but if you're being sarcastic, that's even worse.