Acadia opened this issue on Aug 30, 2006 · 54 posts
Angelouscuitry posted Fri, 01 September 2006 at 6:28 AM
Attached Link: Ockham's Zero Morph Python
*"Out of all of the replies Bagginsbill's sounds the least time consuming."*This link should help you with bagginsbill's suggestion to:
"Your new morph dial will appear in the Morph section. Set all the other morphs to zero or REMove them, which will make them non-existent."
BYW - I just reread my post...Ockhams Zero Morph python does'nt delete the morphs at zero, it just sets them all to zero. It will still work any individual parts)Like just the Head,) all parts together(The whole figure), or any combo of parts.
Spawncharacter.PY was is supposed to just delete. It does'nt but it will snap out an INJ that you could apply to the 1MB(?) V3 SAE(?) .CR2 figure. The beauty of SVDLs origional plan was that you would'nt then need to import the .CR2, apply a pose, apply a MAT, and add clothes.