IvanB opened this issue on Sep 01, 2006 · 6 posts
IvanB posted Fri, 01 September 2006 at 10:13 AM
Ok Im back....
I worked out how to turn the cars 90* ...edit the variable density function..click on the middle filter node (Offset(X+a)) and make the offset "0" it turns the cars to the left 90*..If you put a 2 in the offset field it turns the cars to the right 90*...WOOOHOOO...Now for the checkerboard texture!
Ivan.