Forum: Bryce


Subject: Grayscale pixel levels to heightmap interpretation in TE

Quest opened this issue on Mar 13, 2006 · 23 posts


Conniekat8 posted Sat, 02 September 2006 at 3:40 PM

Great tool you shared with us here!  Thanks!

My 2c of experience on this...
In the past, when I wanted a more detailed terrain map, I'd start with a starting bryce terrain, switched to the top view, used the 'altitude mask' render, and rendered my terrain any resolution I wanted. once it's an image you can photoshop it, and use it for a texture map base.....

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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