ropeypopey opened this issue on Aug 31, 2006 · 36 posts
ropeypopey posted Sat, 02 September 2006 at 5:31 PM
symV = Min(V, 1-V)
Yep, another nice trick - that should make things easier.
Quote - I hope you don't mind the challenges. I'm enjoying the fact that I seem to have a kindred spirit.
Mind? Nah, this is fun. To me procedural material is the way to go.
Don't know if you've seen FilterForge (2D procedural textures - in beta test), this is what got me into this stuff. (There I go by the name of "byRo" - pity somebody already had that name here)
Now that you have made it possible to create 3D textures with just a few lines of "code", I do find it rather strange that more folks haven't chipped in.
I'm sure we have barely sratched the surface (ugh, a pun?) of what can be done.
Rô
(PS I just can't resist a challenge)
My favourite question is "Why?", my second favourite is "Why not?"