Analog-X64 opened this issue on Aug 31, 2006 · 7 posts
Analog-X64 posted Sat, 02 September 2006 at 10:01 PM
Thanks for the great advice. I'll look at them all and see what works.
I like Mark's idea of mapping a star field to a large sphere and putting my scene inside that sphere, its low tech and might do the trick. I just have to be carefull how the starfield is mapped on that sphere since the scaling could potentially stretch the starfiled bitmap.
Thanks. I will post some (wip) pictures when I get some done.